Week 6 - In-class Play Testing (Nov.25th - Dec. 1st)
Gifted » Devlog
This week we got very helpful feedback from our players. We used this week to made these revisions based on the feedback we received:
- Added the controls onto the abilities so players can more easily understand how to use them
- rewrote script for npcs to better reflect story
- Added sound
- Created settings to adjust sound
- Created option for full screen
- Fixed the wall collision bug
- Increased amount of enemies
- Added credits and opening title page
- Made trailer/walkthrough video
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More posts
- Week 5 - Game Development: Stage 3 (Nov.18th - Nov.24th)1 day ago
- Week 4 - Game Development: Stage 2 (Nov. 11th - Nov. 17th)1 day ago
- Week 3 - Game Development: Stage 1 (Nov. 4th - Nov.10th)1 day ago
- Week 2 - Game Creative Brief and Peer Reviews (Oct. 28th - Nov. 3rd)1 day ago
- Week 1 - Design Game Jam (Oct 21st - 27th)1 day ago
- Gifted Playtest7 days ago
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