Week 1 - Design Game Jam (Oct 21st - 27th)
Gifted » Devlog
Completed:
- Hashed out the storyline based on the initial idea
- Brainstormed the core mechanics of our game
- Brainstormed and made mood board of what we wanted the overall aesthetic and interface to look like
- Also brainstormed what our stretch goals may look like
- Made our game pitch document to be presented October 28th
- Began creating some concept art to include in the game pitch
Mood Board:
Character Design - Concept Art:
Environmental Design - Concept Art:
Colour Palettes:

Art Style:
Audio Mood Board:
- Planet of lana
- OFF
- Undertale
- Hades
Files
Pre Production Planning (week1).pdf 2.5 MB
24 days ago
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More posts
- Week 6 - In-class Play Testing (Nov.25th - Dec. 1st)5 hours ago
- Week 5 - Game Development: Stage 3 (Nov.18th - Nov.24th)5 hours ago
- Week 4 - Game Development: Stage 2 (Nov. 11th - Nov. 17th)5 hours ago
- Week 3 - Game Development: Stage 1 (Nov. 4th - Nov.10th)9 hours ago
- Week 2 - Game Creative Brief and Peer Reviews (Oct. 28th - Nov. 3rd)9 hours ago
- Gifted Playtest6 days ago
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